Adventure Hooks

Sunday, May 07, 2006

KoDT Live Reading

Don't forget everyone to register for your Live Reading ticket. I'm not saying it'll sell out or that you will have any problems if you don't register, but we all know how much GenCon people suck, and it is easier to just not have to worry about it. And it is free anyway, so there is no reason not to get one.

Xen'drik Expeditions

In case people were wanting to sign up for any Xen'drik Expeditions adventures at GenCon, and wanted to know which faction to sign up for, here are the adventure blurbs from Origins, with short (VERY short) descriptions of each of the 4 factions.

Eberron – Xen'drik Expeditions: Blackwheel Company 1 – Principal of
the Matter
The Xen'drik Expedition campaign launches with one of four faction
adventures. The Blackwheel Company are adventurers in service of a
faction organized by the thirteen dragonmarked houses to explore
(some would say exploit) Xen'drik, and discover the secrets of the
Caldyn Fragments. This adventure is for Blackwheel Company characters
only. You should play this adventure before you play Well of Woe.

Eberron – Xen'drik Expeditions: Crimson Codex 1 – Prophecy's
Unwitting Servant
The Xen'drik Expedition campaign launches with one of four faction
adventures. The Crimson Codex is band of adventures dedicated to
discovering the secrets of the Caldyn Fragments in the name of
wisdom, and to right an ancient wrong. This adventure is for Crimson
Codex characters only. You should play this adventure before you play
Well of Woe.

Eberron – Xen'drik Expeditions: Cabal of Shadows 1 – The Sahuagin
Stone
The Xen'drik Expedition campaign launches with one of four faction
adventures. Some say the Cabal of Shadows are misfits. Others say
they are villains. One thing is for certain; they too seek the
secrets of the Caldyn Fragments. This adventure is for Cabal of
Shadows characters only. You should play this adventure before you
play Well of Woe.

Eberron – Xen'drik Expeditions: Covenant of Light 1 – Divine
Inspiration
The Xen'drik Expedition campaign launches with one of four faction
adventures. Someone has to bring the light to the Lost Continent, and
this confederation of the just and righteous consider that their
sacred duty. The first step: make sure the secrets of the Caldyn
Fragment are not twisted to evil. This adventure is for Covenant of
Light characters only. You should play this adventure before you play
Well of Woe.